The Function of Using Games to Teach Language in Secondary Education

Authors

  • Zulfizar Xatamovna Irgasheva A teacher of Integrated Course of the English Language Department №1 Uzbekistan State University of World Languages Tashkent, Uzbekistan
  • Nikita Chokshi English department Primary class teacher Gems Founders Faculty United Arab Emirates (Dubai)

Keywords:

Games, secondary education, second language, scientists, teaching methods, techniques.

Abstract

This paper examines various game-based learning approaches, including digital and non-digital games, and their effectiveness in promoting language skills such as vocabulary acquisition, grammar comprehension, and conversational proficiency. This article explores the integration of gaming into secondary education as a means of enhancing language learning. In recent years, there has been a growing interest in leveraging the interactive and immersive nature of games to foster language acquisition among students. Additionally, the article discusses the benefits and challenges associated with implementing game-based language learning in secondary education settings, considering factors such as student engagement, teacher training, and curriculum alignment.

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Published

2024-06-06

How to Cite

Zulfizar Xatamovna Irgasheva, & Nikita Chokshi. (2024). The Function of Using Games to Teach Language in Secondary Education. International Journal of Formal Education, 3(6), 48–50. Retrieved from http://journals.academiczone.net/index.php/ijfe/article/view/2960