Teaching English Using Games and Activities

Authors

  • Alibaeva Munisa Tashkent State University of Economics Academic Lyceum N1

Keywords:

ESL (English as a Second Language), Game-based learning, Interactive activities, Language acquisition, Student engagement

Abstract

This article explores the effectiveness of using games and activities in teaching English as a second language (ESL). It examines how interactive and engaging methods can enhance language acquisition, improve student motivation, and foster a positive learning environment. By integrating various types of games—such as role-playing, word puzzles, and team-based competitions—educators can address different learning styles and promote active participation. The article also discusses the cognitive and social benefits of game-based learning, including increased retention of vocabulary and grammar concepts, as well as improved communication skills. Through case studies and practical examples, this research highlights best practices for implementing games in the ESL classroom and provides insights into overcoming potential challenges. Ultimately, the findings suggest that incorporating games and activities not only makes learning English enjoyable but also significantly enhances educational outcomes.

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Published

2024-09-12

How to Cite

Alibaeva Munisa. (2024). Teaching English Using Games and Activities. International Journal of Formal Education, 3(9), 74–75. Retrieved from http://journals.academiczone.net/index.php/ijfe/article/view/3418