Methodology of Teaching “Algorithmic Languages and Programming” Based on the Gamification Approach: Theory and Practice
Keywords:
gamificationAbstract
This article explores the theoretical foundations and practical application of the gamification approach in teaching the subject “Algorithmic Languages and Programming” at higher education institutions. It analyzes key concepts of gamification, its pedagogical and psychological foundations, and popular models such as Octalysis and MDA, along with their integration into education. Experimental lessons were conducted using gamified educational platforms—Coders War and ALGORI GAME—developed by the author. The study compares academic performance, student engagement, and motivation between experimental and control groups, substantiating the effectiveness of gamification. The article concludes with proposals and future directions for implementing gamified methodologies in higher education.












